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Velocidrome

Alpha monsters that lead Velociprey packs. Larger than their brothers and with a more prominent crest, Velocidrome use their strong hind legs to leap at prey, pinning them with sharp claws before calling for others.

HP
Base HP <%monster.base_hp | number:0%> HP
Low (×<%monster.hp_mult_low%>) <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP
High (×<%monster.hp_mult_high%>) <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP
G (×<%monster.hp_mult_g%>) <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP
Limping
Low <%monster.limp_low | percentage%>
High <%monster.limp_high | percentage%>
High (Apex) <%monster.limp_high_apex | percentage%>
G <%monster.limp_g | percentage%>
G (Apex) <%monster.limp_g_apex | percentage%>
Capture
Low <%monster.cap_low | percentage%>
High <%monster.cap_high | percentage%>
High (Apex) <%monster.cap_high_apex | percentage%>
G <%monster.cap_g | percentage%>
G (Apex) <%monster.cap_g_apex | percentage%>
Enraged
Duration 60
Attack x1.4
Defense x1.0
Speed x1.1
Habitat
Map Start Areas Rest
Crown Sizes
Miniature <781.4
Large >998.4
King >1067.9
Stagger Limits
Head 90
Body 120
100
100
100
100
100
100

Damage Chart

Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Abnormal Status Initial Increase Max Duration Damage Reduction
<%status.local_name%> <%status.pivot.initial%> <%status.pivot.increase%> <%status.pivot.max%> <%status.pivot.duration%> <%status.pivot.damage%> <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec
Item Normal Enraged Fatigued
Pitfall Trap 18 15 25
Flash Bomb 20 15 30
Shock Trap 15 12 18
Sonic Bomb 0 0 0
Canopy Trap 5 5 5

Item Drops

Low

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

High

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

G

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

Guild Quests

Quest Appearances

Guild

Event

Equipment

Weapons

Great Sword Vile Serpentblade RARE-1
Great Sword Vile Serpentblade+ RARE-2
Sword Velocidrome Bite RARE-1
Sword Velocidrome Bite+ RARE-2
Sword Velocidrome Fang RARE-3
Sword Velocidrome Fang+ RARE-4
Sword Drome Rush Dagger RARE-5
Sword Great Stabberdag RARE-8
Dual Blades Vprey Claws RARE-1
Dual Blades High Vprey Claws RARE-2
Hunting Horn Velociprey Balloon+ RARE-2
Light Bowgun Simple Shooter+ RARE-2
Light Bowgun Blue Shooter RARE-6
Light Bowgun Blue Shooter+ RARE-8
Light Bowgun Blue Burst RARE-9